author avatar

Satya

Tue Dec 26 2023

slack events api performs the events within 3 seconds if any exception happens then it retries again when the app is mentioned again.

author avatar

sujay

Sun Dec 24 2023

In Dart, metadata provides additional information about the code. It begins with the character @ followed by either a reference to a compile-time constant or a call to a constant constructor.

There are four commonly used annotations in Dart:

@Deprecated: This is used to indicate that a feature/method/class is deprecated and should not be used because it will be removed in future versions. @deprecated: This is similar to @Deprecated, with the difference being that a message can be passed with @Deprecated. @override: This is used to indicate that a method is intended to override a method from a superclass. @pragma: This is used to provide additional information to the Dart compiler.

author avatar

ashwanikumarjha

Thu Dec 21 2023

The groupBy method introduced in ES12 can be used to group elements based on the values returned by the specified callback function. This can be useful when we want to categorize items into distinct groups.

For example, consider a list of transactions and we want to group them by the account type:

const transactions = [
 { account: 'savings', amount: 12, date: '2023-01-01' },
 { account: 'checking', amount: 200, date: '2023-01-01' },
 { account: 'savings', amount: 500, date: '2023-02-01' },
 { account: 'checking', amount: 300, date: '2023-02-01' },
];

We can use groupBy to group these transactions by their account type:

const groupedTransactions = Object.groupBy(transactions, ({ account }) => account);

The output will be:

{
 savings: [
 { account: 'savings', amount: 12, date: '2023-01-01' },
 { account: 'savings', amount: 500, date: '2023-02-01' }
 ],
 checking: [
 { account: 'checking', amount: 200, date: '2023-01-01' },
 { account: 'checking', amount: 300, date: '2023-02-01' }
 ]
}
author avatar

rishav.raj

Thu Dec 21 2023

To see all commits on all branches that have not yet been pushed we can use this git cmd

git log --branches --not --remotes
author avatar

sujay

Wed Dec 20 2023

In Flutter, widgets are the building blocks of your UI (similar to components in React), and there are mainly 3 type of widgets based on how they handle state: Stateless, Stateful, and Inherited widgets

Stateless Widgets: - Stateless widgets are immutable i.e. their configuration cannot change once they are created. They represent parts of your UI that don't depend on any mutable state. - Stateless widgets rebuild when their parent widget or the widget hierarchy above them rebuilds and when an Inherited widget it depends on changes

Stateful Widgets: - Stateful widgets are mutable and holds some internal state that can change over time. They are used when a part of your UI depends on dynamic data or user interactions. - Stateful widgets rebuild when their internal state changes. State updates are handled using setState() which also triggers a rebuild of the widget and its subtree. They can also rebuild when their parent widget or the widget hierarchy above them rebuilds.

Inherited Widgets: - Inherited widgets are a special type of widget used to share data or state across an entire widget subtree without having to pass the data explicitly to every widget in the subtree (concept of Inherited widget is similar to Context API in React) - Whenever the value inside Inherited widget changes, the widgets dependent on this widget get rebuilt.

author avatar

sujay

Tue Dec 19 2023

Difference between dynamic and Object type in dart dynamic : dynamic is incredibly flexible. It tells Dart compiler to skip the type checking at compile time while type checking happens at run time. This is helpful when working with data of uncertain types.


dynamic value = 42;
value = 'Sujay';
print(value.isEven); // Error thrown during runtime

Object : Object is the root class for all other classes. Its like a container like that can hold any value. Since Object is generic, you won't have access to specific methods or properties of value without type casting


Object value = 42;
print(value.isEven); // throws compile time error

author avatar

vaibhav.yadav

Tue Dec 19 2023

When running a javascript/typescript file during build time that requires environment variables importing dotenv config gets the job done. Alternate approach is to have values in package.json that goes against the idea of having the environment variables as secrets and hidden from the repository code.

author avatar

ashwanikumarjha

Mon Dec 18 2023

In a web application, there can be scenarios where certain data needs to be fetched conditionally. For eg, in application with multiple user roles, there might be a specific role for which certain data is not needed. In such a case, we might want to avoid making unnecessary API calls to fetch that data. However, due to React's rules of hooks, we cannot directly conditionally call a hook which fetches data.

If you're using a library like react-query and if you do not want to create a wrapper component to fetch the data, react-query provides a good solution. react-query has an enabled option for its useQuery hook. We can conditionally enable or disable the query based on our needs.

const { data, isLoading } = useQuery(
 ['user', userId], 
 fetchUserData, 
 { enabled: isAuthenticated }
);

Here the useQuery is only executed if isAuthenticated is true. If isAuthenticated is false, the query is skipped.

author avatar

sujay

Thu Dec 14 2023

Use environmental variables in flutter

  • Install flutter_dotenv package
  • Create a .env file in the root of your project
  • Add your variables to the .env file
  • In order for the package to load .env file, add it to asset bundle in pubspec.yaml
  flutter:
    assets:
      - .env (path to the file where env is stored)
  • Load the contents of env into flutter, by adding this is main.dart
 void main() async {
    await dotenv.load();
    runApp(const MyApp());
  }
  • Access the env variable like this dotenv.env['APP_ENVIRONMENT']

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